Friday, February 8, 2013

UDK Dynamic 3rd person Camera System

UDK Dynamic 3rd person Camera System Tube. Duration : 0.50 Mins.


i programmed a UDK dynamic camera system ( god of war, devil may cry, dante's inferno, castlevania:los, etc... )that is very simple to edit during gameplay. to edit a region's camera, you just hold the left trigger and use the joysticks to reposition the camera. releasing the left trigger saves that camera's settings into a config file. when the player enters a camera volume, it smoothly blends between the current camera location and the most recently touched camera volume's camera location over time. currently there are 2 camera types: stationary and player following. i plan to add support for cinematic cameras and spline cameras (on rails) in the near future, as long as they don't interfere with this system's "ease of use" for level designers. great reference from the creators of god of war: www.gdcvault.com Music Credits: "Sacrifice 9" by Chris Blackwell using YouTubes AudioSwap feature

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